In multiplayer games on Xbox Live, privacy and online-safety controls determine who can communicate with you in voice and text.
Some games can be played across networks—between people on Xbox Live, for instance, and people playing on Nintendo or PlayStation (even, in some cases, on PC).
You can play with people outside of Xbox Live. This is the switch to either allow or prohibit all cross-network play.
You can communicate outside of Xbox Live with voice & text. When cross-network play is allowed, this lets you control communication—from blocking or allowing it, to allowing it only between you (or your child) and friends you designate in a given game.
Choose to allow cross-network communication by text and voice with:
This setting functions independently of the setting for Xbox Live friends (Xbox Live privacy > Friends & clubs > You can add friends).
Thanks for your feedback! |
|
Provide feedback for this topic |
|
Would you like to contact Support regarding the "How do multiplayer and communication work for cross-network play?" issue you were reading about or a different issue?